Patch 1.20 – Changelog
If you own The Witcher 1 or The Witcher 2 on PC, you are eligible to get a free backup of your game on GOG.com. Life just can't get any better. If Steam is aware there's a patch, it won't allow you to play until you patch even if you revert to offline mode. That would allow you to run steam online without updating The Witcher.
- Improvements –
Adds book titled 'A Miraculous Guide to Gwent' which displays number of gwent cards missing from player's base-game collection and information on where to find them, thus facilitating completion of achievement titled Collect 'Em All. Tome in question can be obtained either from gwent playing scholar in Prologue or from merchant near St. Gregory's Bridge in Gildorf district of Novigrad.
- The default install location for Witcher 3 is: C: Program Files (x86) Steam steamapps common The Witcher 3 bin x64 If you can't find the executable there, then do a search 'witcher3.exe' without the quotes.
- The 1.2 patch was released on December 20, 2007. Dandelion's music will not be 'echoed' while changing location twice. The following mirror locations can be.
Adds option to display herb names above available interactions.
Adds option in Options/Gameplay to enable enemy level upscaling. If foes are too easy to defeat due to level difference, upscaling will render them a challenge. Change will not affect experience point gain, loot, or quest rewards. Option can be enabled or disabled at any time, even during combat (however, Vitality/Essence of foes is then fully restored).
Adds option in Options/Gameplay to disable automatic drawing and sheathing of sword.
Increases incidence of, and thus chances of finding, several monster-based ingredients required for crafting high level alchemy formulae.
Improves Player Statistics panel, adding maneuverable Geralt model. Improves visuals in panel for better readability.
Adds new functionality to books and scrolls. When first collected, they can be read immediately using single button without need of navigating to Inventory panel. All found but not yet read books and scrolls are stored in Quest Items and Other categories. Once read, books and scrolls can be sold as their content is saved in Books section of Glossary.
Improves overall visuals in Character Development panel.
Improves Inventory whereby items are divided into additional subcategories within their grids: weapons and armor; oils, potions and bombs; quest items and others; food and equestrian gear; crafting and alchemy. Additionally, introduces redesign of tooltips enabling their resizing with single button. Also, item comparison is easier than ever given addition of summary of changes in stats.
Improves Inventory navigation when using gamepad. Slots are divided into sections and right stick can be used to jump between them.
Improves Crafting panel in merchant shops. Adds option to purchase missing diagram components directly from Crafting panel when talking to merchant, as well as clearer descriptions and option to resize item descriptions.
Introduces redesign of Repair panel in merchant shops. Adds single button enabling players to repair all equipped items.
Improves Remove Upgrade panel in merchant shops.
Improves Quick Access Menu whereby it can be accessed in one of two modes, with action either paused or slowed depending on button used.
Adds functionality whereby crossbow bolts can be switched via Quick Access Menu rather than being equipped from Inventory.
Adds counter for bombs and crossbow bolts to Quick Access Menu.
Improves region maps by adding pin filtering, more intuitive quest tracking, and a region overview for faster navigation.
Adds three new custom pins allowing players to mark areas for future reference.
Improves Adrenaline Bar which better displays number of stored Adrenaline Points and their status.
Improves display and behavior of Buffs, displayed in more intuitive manner showing time left, strength percentage, stacks, charges, or permanence where applicable. Buff icons now blink for approx. 10 seconds before expiration. For improved visibility, names and exact expiration times for all effects are only visible when Quick Access menu is active.
Changes icons for decoctions, rendering them recognizable at first glance.
Changes icons for oils, rendering them recognizable at first glance.
Changes gwent card icons in shops, rendering factions recognizable at first glance.
Changes icons for mutagens.
Adds feature whereby equipment exceeding player character level can be previewed on character.
Improves sorting in Journal whereby active quest tab is always open and tracked quest is at top of quest list.
Improves quest item visuals so that Hearts of Stone and Blood and Wine quest items are now tagged with blue and red exclamation points, respectively.
-Gwent-
Quest titled Collect 'Em All is now marked as failed if player does not succeed in collecting Milva, Vampire Bruxa and Dandelion gwent cards during gwent tournament in quest titled A Matter of Life and Death.
#PS4 & XBox Patch Notes The Mighty Women Loot Box has arrived with a host of new costumes for some of the most powerful women in Marvel! Download Marvel Heroes 2016 Windows Download Marvel Heroes 2016 Mac Download Marvel Heroes 2016 Steam Download Marvel Heroes Omega PS4 Download. New Marvel heroes clone coming out on Steam! Marvel Heroes Omega. Marvel Heroes Omega > General Discussions > Topic Details. Projectmayhem Jun 8, 2013 @ 7:45am How do you download the patch? Everytime I try to play, I'm asked to download a patch before I can log on however no patch automatically starts to download nor do I see a place to download it. Everytime I try to play, I'm. For Marvel Heroes on the PC, a GameFAQs message board topic titled ''Please download the latest patch''.
-Visual-
Fixes PC-specific issue whereby there was no change in appearance between Nvidia Hairworks 3-day beard (stage 2) and full beard (stage 4).
Fixes issue whereby Geralt's clothing was not properly restored after sex scenes.
Fixes visual issue whereby guards holding torches would have inverse kinematics when animated.
Fixes PS4-specific visual issue whereby texture of water puddles would not fade properly.
-Gameplay-
Updates description of Superior Blizzard potion. Potion now slows time for a short period whenever an enemy is slain. Additionally, during this period actions do not deplete Stamina if 3 Adrenaline Points are available.
Fixes issue whereby indicator for Oil charges would appear incorrectly in New Game Plus mode.
Fixes issue whereby Flood of Anger skill could endlessly increase Sign intensity.
Fixes issue whereby Ciri could be missing her scabbard in certain situations.
Fixes issues whereby damage from Northern Wind bombs could be calculated incorrectly.
Fixes issue whereby pool of experience points would invert to negative value when player reached level 70 cap or used Potion of Clearance.
Fixes PC platform-specific issue whereby only the 'E' key would open Stash chest despite user manually changing relevant key binding.
-Hearts of Stone-
Fixes issue whereby Rotation Runestone effect would not appear correctly in Hearts of Stone expansion.
Fixes rare issue whereby foliage in Velen and Novigrad would disappear upon completion of Hearts of Stone expansion.
Fixes rare issue whereby a chest in quest titled From Ofier's Distant Shores in the Hearts of Stone expansion would not contain relevant diagrams.
Modifies Vitality cost of Olgierd's Saber to 15% in Hearts of Stone expansion.
Fixes issue whereby trap door in herbalist's hut in Hearts of Stone expansion could not be opened.
Fixes issue whereby bandit camp north of Zuetzer Castle in Hearts of Stone expansion would not gray out correctly.
Fixes issue whereby question mark would not disappear upon exploring Kilkerinn Ruins in Hearts of Stone expansion.
Fixes issue whereby treasure hunt titled Sword, Famine and Perfidy could not be completed.
Fixes rare issue whereby an infinite loading screen could occur after speaking with Olgierd subsequent to completing all tasks requested by him in Hearts of Stone expansion.
Fixes visual issue involving reflection on river's surface in new location added for Hearts of Stone expansion.
-Other-
Fixes issue whereby Vivaldi could fail to appear in Novigrad.
Fixes issue whereby interaction could be missing from chests containing loot in quest titled Scavenger Hunt: Wolf School Gear.
Fixes rare issue whereby Triss could be rendered immobile in quest titled Now or Never.
Fixes issue whereby treasure hunt titled Shortcut could not be completed.
Fixes issue whereby treasure hunt titled Freya Be Praised! could not be completed.
Fixes issue whereby treasure hunt titled Unlucky's Treasure could not be completed.
Fixes issue whereby treasure hunt titled 'The Things Men Do For Coin.. could not be completed.
Fixes issue whereby treasure hunt titled Temerian Valuables could not be completed.
Fixes issue whereby quest givers for contract quests titled Deadly Delights, Jenny o' the Woods, and Phantom of the Trade Route could occasionally fail to appear.
Fixes issue whereby players could not speak with an NPC in quest titled Novigrad, Closed City.
Fixes issue whereby an ifrit in quest titled Redania's Most Wanted could not be reached.
Fixes issue whereby quest titled Hey, You Wanna Look at My Stuff? could not be completed through interaction with relevant merchant.
Fixes rare issue whereby interaction was inactive on treasure chest in quest titled Take What You Want.
Fixes rare issue whereby, under certain conditions, the Francesca Findabair the Beautiful gwent leader card was not awarded as intended.
Fixes issue whereby a witch hunter in quest titled Novigrad, Closed City could prove immortal.
Fixes issue whereby certain bandits appearing in quest titled Get Junior would have empty health bars.
Fixes rare issue whereby, under certain circumstances, objective titled Gather Allies would fail incorrectly in quest titled The Isle of Mists.
Fixes issue whereby players could not start a New Game Plus despite having completed the game.
Fixes rare issue whereby services provided by master armorers were not unlocked properly.
Fixes issue whereby Sukrus would fail to appear by van Hoorn's warehouse in quest titled Of Swords and Dumplings.
Fixes issue whereby players could not talk with Fergus and complete quest titled Master Armorers.
Fixes issue whereby door to bathhouse could be locked during quest titled Get Junior.
Leveling THM to BLM. Ffxiv patch download after dc.
Fixes rare issue whereby forktail in quest titled To Bait a Forktail.. could prove immortal.
Fixes issue preventing completion of minor quests titled The Soldier Statuette and The Nobleman Statuette.
Fixes issue whereby two Zoltan gwent cards would appear beneath the Hanged Man's Tree.
Fixes issue whereby players could not complete quest titled Contract: The Griffin from the Highlands if attempted to do so after completing quest titled Master Armorers.
Fixes issue whereby interaction with Roche was impossible in quest titled An Eye for an Eye.
Fixes issue whereby Sigismund Dijkstra gwent card could not be acquired from the Bloody Baron under certain conditions.
Fixes rare issue whereby werewolf could disappear during quest titled Wild At Heart.
Fixes rare issue whereby infinite loading screen could occur during quest titled King's Gambit.
Fixes issue whereby quest giver would fail to appear in quest titled Contract: The Creature from the Oxenfurt Forest.
Fixes issue whereby Kurisu would fail to appear in Freya's Temple during quest titled Taken as a Lass.
Fixes issue whereby interactions were blocked during exploration upon completion of quest titled Disturbance.
Fixes issue whereby cockatrice would appear underground in quest titled Contract: Shrieker.
WWE 2k18 1.05 update for PS4 and Xbox One will be releasing today at 10 am PST. According to the official patch notes, WWE 2k18 update 1.05 includes bug fixes and gameplay improvements.The Damage display for Submission moves is now adjusted. Submissions now correctly reference the. WWE 2K18 Coverage In addition to the new WWE 2K18 NXT Generation DLC Pack, a new Patch for the game (Update 1.05) will be released today (November 21) at 10 am PST on PlayStation 4. Wwe 2k18 1.05 patch download.
Fixes rare issue whereby an infinite loading screen cold occur after talking to Avallac'h in quest titled On Thin Ice.
Fixes issue whereby Sven would respawn despite having been killed in quest titled In the Heart of the Woods.
Report problems with download to [email protected]
see morePopular files for The Witcher 3: Wild Hunt
Name | Type | Size | Date | Total | 7 days |
---|---|---|---|---|---|
The Witcher 3: Wild Hunt - v.1.30 - 1.31 | patch | 274.1 MB | 11/29/2016 | 78.5K | 700 |
The Witcher 3: Wild Hunt - Debug Console Enabler v.0.3.1 | mod | 27 KB | 7/3/2015 | 51.1K | 475 |
The Witcher 3: Wild Hunt - Complete Modpack v.10072018 | mod | 2360.2 MB | 8/6/2018 | 10.5K | 349 |
The Witcher 3: Wild Hunt - v.1.24 - 1.30 | patch | 447.7 MB | 8/31/2016 | 144.1K | 346 |
The Witcher 3: Wild Hunt - v.1.01 - 1.10 | patch | 10209 MB | 10/13/2015 | 2.37M | 310 |
The Witcher 3: Wild Hunt - v.1.10 - 1.31 | patch | 5958.5 MB | 11/29/2016 | 39.2K | 268 |
The Witcher 3: Wild Hunt - v.1.10 - 1.22 | patch | 2773.5 MB | 6/17/2016 | 75.1K | 257 |
The Witcher 3: Wild Hunt - v.1.22 - 1.24 | patch | 11.4 MB | 8/24/2016 | 36.8K | 218 |
The Witcher 3: Wild Hunt - The Witcher 3 HD Reworked Project v.5.0Fix | mod | 735.7 MB | 6/19/2018 | 42.3K | 209 |
The Witcher 3: Wild Hunt - Slots Slots SLOTS v.5.0 | mod | 2.7 MB | 1/22/2018 | 34.8K | 178 |
The Witcher 3: Wild Hunt - All Quest Objectives On Map v.1.30.10a | mod | 1.7 MB | 1/21/2017 | 13.9K | 159 |
The Witcher 3: Wild Hunt - W3HC - Witcher 3 Hunter's Config v.0.8 | mod | 45 MB | 6/21/2016 | 69K | 143 |
The Witcher 3: Wild Hunt - Over 9000 - Weight limit mod v.1.08.3 | mod | 3.1 KB | 6/22/2015 | 14.8K | 137 |
The Witcher 3: Wild Hunt - Witcher 3 Ultra Low v.1.0 | mod | 2.9 KB | 9/10/2015 | 22.5K | 122 |
The Witcher 3: Wild Hunt - Fast Travel from Anywhere v.1.0.5 | mod | 12 KB | 3/19/2017 | 19K | 119 |
The Witcher 3: Wild Hunt - W3EE - The Witcher 3 Enhanced Edition v.3.30 | mod | 64 MB | 6/19/2018 | 9.4K | 119 |
Upgrade/Patch
Windows
907 MB
41,222
How to install?
The game launcher will automatically update any new installation of the game to version 2.0. This is also true for installations previously patched to version 1.35.
Installations previously patched to version 1.1 must be updated manually to include patches 1.2 and 1.3, after which the game launcher will automatically update the game to versions 1.35 and 2.0.
Installations previously patched to version 1.2 must be updated manually to include patch 1.3, after which the game launcher will automatically update the game to versions 1.35 and 2.0.
If you encounter any difficulties while the game is updating automatically, please go to our technical support site and manually download the relevant patch(es). To patch your installed game copy, run the downloaded .exe file(s). Make sure to install the patches in the order indicated by patch numbers.
What's New:
New Game Modes
Arena - is a new gameplay mode that is separate from the main adventure and narrative of The Witcher 2. In this mode, Geralt of Rivia duels a variety of foes to the death in a gladiatorial arena located in an unnamed town somewhere in the Northern Kingdoms. In addition to winning gold and valuable items, players also receive points for their wins. They can then post their point totals on-line to compare their achievements against those of other blood sport enthusiasts around the world. Geralt can encounter both foes and allies in the arena. He can recruit the latter for a fee to assist him during his most challenging clashes.
To post your point totals to the forum, you must be registered and have a forum account! Register and establish your account directly through the game launcher or go to www.thewitcher.com. You can then log in to your account via the launcher.
Important: Players using mods to alter their character attributes and statistics will not be able to post their point totals from the arena to the server. This is a necessary precaution to prevent any attempts at distorting competition or misrepresenting player achievements.
Tutorial - The game tutorial takes the form of a brief adventure during which players learn how to use a range of game mechanics and functionalities. Assuming the role of game protagonist Geralt of Rivia, players save a wounded knight named Bolton of Ironford while learning game controls as well as the basics of combat and alchemy. This transpires step by step as the tutorial guides players through a series of minor missions. Upon completion, based on demonstrated abilities, the tutorial recommends the difficulty level which the player should choose in embarking on the main adventure of The Witcher 2.
Dark Difficulty - The ‘Dark’ difficulty setting is the most demanding difficulty level in gameplay terms. Under this setting, each and every foe represents a significant challenge. In addition to raising the difficulty bar, the module includes several new sets of equipment/items that are linked through a dark legend detailed in the Journal. Once all their components have been collected and donned, the Blasphemer’s, Oathbreaker’s and Kinslayer’s outfits provide great advantages in combat. The swords included in the outfits strip opponents of Vitality while supplementing the witcher’s. However, given that they are cursed, the swords provide no benefit and harm Geralt by sapping him of Vitality as long as the outfits to which they belong remain incomplete.
Corrections and improvements to combat:
Witcher 2 Patch Download Locations
- Numerous improvements have been made in the targeting system.
- Parrying is now unlimited (even when Vigor is completely depleted), though parries no longer cancel all damage (maximum 50% reduction once the relevant ability has been acquired).
- Responsiveness of game controls has been improved. This includes but is not limited to casting Signs, parrying, and attacking immediately after evading an opponent’s assault.
- Geralt’s attacks are no longer interrupted by attacking opponents. Attacks are now contiguous and foes cannot interrupt Geralt’s attacks by landing a blow.
- Assorted fixes now prevent opponents from incessantly attacking Geralt after he has been knocked down. Geralt can no longer be knocked down repeatedly in quick succession. Also, he rises quickly while evading subsequent attacks.
- Geralt no longer attacks opponents located behind other opponents positioned nearer to him.
- The target locking system has been improved. Preference is now given to previously highlighted targets.
- Target selection has been improved. Priority is now given to foes affected by a critical effect facilitating the completion of a finishing move.
- The additional two steps Geralt took after mounting an attack with the W, S, A or D key depressed have been eliminated.
- Attacks can now be continued even when a key controlling Geralt’s movement (e.g. W, S, A, D) is depressed.
- Attacks can now be continued if the attack key is depressed immediately after the final strike of an attack animation sequence.
- Geralt can now pivot 180 degrees immediately after completing an attack.
- Assorted problems with key responsiveness have been resolved. Keys no longer need to be depressed twice or more to trigger a given action.
- A distance attack problem has been resolved. Geralt now mounts distance attacks (lunge with sword in hand in the Fast style) when opponents were located at a suitable distance from him.
Other corrections and amendments:
- Casting several bombs no longer blocks further inputs.
- An option has been added to the configuration tool enabling aspect ratio to be set independently of resolution.
- The amount of disk space required for game patching has been reduced.
- The loading of selected Witcher 1 game saves no longer causes the game to crash.
- A greater number of monsters now appear in the cave leading to Loc Muinne.
- Improvements have been made in the manner in which monsters are spawned in the mist in Chapter 2.
- The visual effect accompanying Adrenaline use no longer disappears prematurely.
- Archers now draw their swords more quickly when Geralt approaches.
- Mages no longer automatically cast shield spells when Geralt casts daggers at them.
- The game is now paused when Geralt executes a finishing move in combat.
- The troll in Chapter 2 has been corrected. Previously, in some circumstances he could not be attacked.
- Physics on cast daggers have been improved.
- The site for aiming daggers is now more visible.
- Geralt’s animation when he dies while casting the Axii Sign has been corrected.
- An exploit in the fight against Letho has been eliminated. Previously, this foe could be killed by casting bombs in quick succession.
- An exploit related to the ‘Insane’ difficulty setting has been eliminated. Previously, game saves could be loaded with difficulty set to this level, which was contrary to design intentions.
- Camera positioning/operation has been corrected during the boss fight against the kayran.
- Camera control via gamepads has been improved.
- Assorted adjustments have been made in mutagen statistics.
- The ‘Junk’ filter in the Inventory has been adjusted to provide for correct item filtering.
- In the Inventory, the dialogue window warning of prohibited actions has been corrected.
- Assorted corrections have been introduced to the mini-map in Chapter 1.
- Audio balance throughout the game has been adjusted.
- Erratic character teleportation in mini–games has been eliminated.
- Assorted adjustments have been made in animations applying to nekkers.
- A minor bug in the “Scent of Incense” quest has been resolved.
- Numerous minor fixes have been introduced in character lip-sync throughout the game.